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uEye .NET Manual 4.97

Class

uEye.MemorySequence

Accessible

Camera.Memory.Sequence.GetActive

Syntax

uEye.MemorySequence.GetActive(out int s32SeqID)

Description

Determines the image memory which is currently active. This method is only available if you have enabled ring buffering.

hint_info

This number is not the ID of the image memory that was allocated using Allocate(), but the running number from the order in which memory was allocated by Add(). You can use ToMemory() to get the image memory ID.

Parameter

s32SeqID: Returns the ID of the active sequence memory.