Class
Accessible
Camera.Memory.Sequence.Clear
Syntax
uEye.MemorySequence.Clear()
Description
Removes all image memories from the sequence list that were added using Add(). After a call of Clear(), there is no more active image memory. To make an image memory the active memory, call SetActive().
If image memories are locked by the user and are thus signaled as used, the image memories cannot be removed from the sequence list. Therefore, before calling Clear(), all image memories locked using Lock() have to be unlocked using Unlock() first.
Parameter
None