Class
Accessible
Camera.Display.Mode.Set
Syntax
uEye.DisplayMode.Set(uEye.Defines.DisplayMode mode)
Description
Sets the display mode.
Parameter
mode |
Mode to be set: •uEye.Defines.DisplayMode.DiB: Captures an image in system memory (RAM). Using Render(), you can define the image display (default). •uEye.Defines.DisplayMode.Direct3D: Image display in Direct3D mode •uEye.Defines.DisplayMode.Direct3D | uEye.Defines.DisplayMode.Mono: Monochrome image display in Direct3D mode •uEye.Defines.DisplayMode.Direct3D | uEye.Defines.DisplayMode.Bayer: Raw Bayer format image display in Direct3D mode •uEye.Defines.DisplayMode.OpenGL: Image display in OpenGL mode •uEye.Defines.DisplayMode.OpenGL | uEye.Defines.DisplayMode.Mono: Monochrome image display in OpenGL mode •uEye.Defines.DisplayMode.OpenGL | uEye.Defines.DisplayMode.Bayer: Raw Bayer format image display in OpenGL mode |