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uEye .NET Manual 4.97

Class

uEye.DisplayMode

Accessible

Camera.Display.Mode.Set

Syntax

uEye.DisplayMode.Set(uEye.Defines.DisplayMode mode)

Description

Sets the display mode.

Parameter

mode

Mode to be set:

uEye.Defines.DisplayMode.DiB: Captures an image in system memory (RAM). Using Render(), you can define the image display (default).

uEye.Defines.DisplayMode.Direct3D: Image display in Direct3D mode

uEye.Defines.DisplayMode.Direct3D | uEye.Defines.DisplayMode.Mono: Monochrome image display in Direct3D mode

uEye.Defines.DisplayMode.Direct3D | uEye.Defines.DisplayMode.Bayer: Raw Bayer format image display in Direct3D mode

uEye.Defines.DisplayMode.OpenGL: Image display in OpenGL mode

uEye.Defines.DisplayMode.OpenGL | uEye.Defines.DisplayMode.Mono: Monochrome image display in OpenGL mode

uEye.Defines.DisplayMode.OpenGL | uEye.Defines.DisplayMode.Bayer: Raw Bayer format image display in OpenGL mode