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uEye .NET Manual 4.97

The Mode class provides methods for setting the way in which images will be displayed on the screen.

For live videos including overlays, you can use the Direct3D or OpenGL mode. This mode is not supported by all graphics cards. The graphics card must have sufficient extended memory because Direct3D or OpenGL mode requires additional memory up to the size needed for the current screen resolution.

For further information on the display modes of the uEye camera, see the uEye manual.

hint_info

The Direct3D display mode is not available on Linux operating systems.

hint_info

We recommend that you call the following methods exclusively from a single thread in order to avoid unpredictable behavior of the application.

Init()

DisplayMode

Exit()

Methods

Method

Description

Get

Returns the current display mode.

Set

Sets the display mode.