Class
Accessible
Camera.Memory.CopyToBitmap
Syntax
uEye.Extensions.CopyToBitmap(this uEye.Memory memory, int s32MemId, out System.Drawing.Bitmap BitmapFormat)
Description
Copies the image data of the passed image memory to a bitmap. You have to define the bitmap obejct before calling CopyToBitmap(). Also you have to call the Dispose method to release the bitmap object.
The following color modes must be used if copying to a bitmap (The CopyToBitmap() method uses the currently set color mode, see PixelFormat.Set()):
•uEye.Defines.ColorMode.BGR565Packed
•uEye.Defines.ColorMode.BGR5Packed
•uEye.Defines.ColorMode.BGR8Packed
•uEye.Defines.ColorMode.BGRA8Packed
•uEye.Defines.ColorMode.Mono8
•uEye.Defines.ColorMode.RGB8Packed
•uEye.Defines.ColorMode.RGBA8Packed
•uEye.Defines.ColorMode.SensorRaw8
Parameter
memory |
Image memory |
s32MemId |
ID of image memory |
BitmapFormat |
Returns the bitmap |