Class
Accessible
Camera.Display.AutoRender.SetEnable
Syntax
uEye.DisplayAutoRender.SetEnable(bool enable)
Description
Enables/disables the auto render.
Parameter
enable |
true = Enable auto render. |
false = Disable auto render. |
Example
PictureBox pictureBox = new PictureBox();
pictureBox.Size = new System.Drawing.Size(1920,1080);
pictureBox.Location = new System.Drawing.Point(10, 10);
this.Controls.Add(pictureBox);
uEye.Defines.Status nRet = 0;
uEye.Camera hCam = new Camera();
nRet = hCam.Init(0, pictureBox.Handle);
nRet = hCam.Memory.Allocate();
nRet = hCam.Acquisition.Capture(uEye.Defines.DeviceParameter.Wait);
hCam.Display.AutoRender.SetEnable(true);