Specifies the multiplication factor for the customized color correction selected in ColorCorrectionMatrixValueSelector.
Only available when ColorCorrectionMatrix = "Custom0". |
uEye cameras: The value of ColorCorrectionMatrixValue cannot be changed. |
Name |
ColorCorrectionMatrixValue[ColorCorrectionMatrixValueSelector] |
Category |
|
Interface |
Float |
Access |
Read/Write |
Unit |
- |
Visibility |
Expert |
Values |
-8.00 ... 8.00 Increment: 0.001 |
Standard |
IDS |
Availability uEye+ |
|
Availability uEye |
|
Code example
C++
// For using ColorCorrectionMatrixValue set ColorCorrectionMatrix to "Custom0"
// Set ColorCorrectionMatrix to "Custom0"
nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("ColorCorrectionMatrix")->SetCurrentEntry("Custom0");
// Before accessing ColorCorrectionMatrixValue, make sure ColorCorrectionMatrixValueSelector is set correctly
// Set ColorCorrectionMatrixValueSelector to "Gain00"
nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("ColorCorrectionMatrixValueSelector")->SetCurrentEntry("Gain00");
// Determine the current ColorCorrectionMatrixValue
double value = nodeMapRemoteDevice->FindNode<peak::core::nodes::FloatNode>("ColorCorrectionMatrixValue")->Value();
C#
// For using ColorCorrectionMatrixValue set ColorCorrectionMatrix to "Custom0"
// Set ColorCorrectionMatrix to "Custom0"
nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("ColorCorrectionMatrix").SetCurrentEntry("Custom0");
// Before accessing ColorCorrectionMatrixValue, make sure ColorCorrectionMatrixValueSelector is set correctly
// Set ColorCorrectionMatrixValueSelector to "Gain00"
nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("ColorCorrectionMatrixValueSelector").SetCurrentEntry("Gain00");
// Determine the current ColorCorrectionMatrixValue
double value = nodeMapRemoteDevice.FindNode<peak.core.nodes.FloatNode>("ColorCorrectionMatrixValue").Value();
Python
# For using ColorCorrectionMatrixValue set ColorCorrectionMatrix to "Custom0"
# Set ColorCorrectionMatrix to "Custom0" (str)
nodeMapRemoteDevice.FindNode("ColorCorrectionMatrix").SetCurrentEntry("Custom0")
# Before accessing ColorCorrectionMatrixValue, make sure ColorCorrectionMatrixValueSelector is set correctly
# Set ColorCorrectionMatrixValueSelector to "Gain00" (str)
nodeMapRemoteDevice.FindNode("ColorCorrectionMatrixValueSelector").SetCurrentEntry("Gain00")
# Determine the current ColorCorrectionMatrixValue (float)
value = nodeMapRemoteDevice.FindNode("ColorCorrectionMatrixValue").Value()