Class
Accessible
Camera.Display.Position.Set
Syntax
uEye.DisplayPosition.Set(uEye.Types.Point<int> position)
uEye.DisplayPosition.Set(int s32X, int s32Y)
Description
Moves an area of interest when rendering images using Render(). The method moves the camera image by the selected offset within the output window. The image memory remains unchanged.
To set the size and position of an area of interest in memory, use AOI. |
Parameter
position |
X: Offset in x direction, measured from the top left corner of the output window. |
Y: Offset in y direction, measured from the top left corner of the output window. |
|
s32X |
Offset in x direction, measured from the top left corner of the output window. |
s32Y |
Offset in y direction, measured from the top left corner of the output window. |