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uEye .NET Manual 4.97

Class

uEye.Memory

Accessible

Camera.Memory.GetActive

Syntax

uEye.Memory.GetActive(out int s32MemId)

uEye.Memory.GetActive(out System.IntPtr ptr)

Description

Returns the ID number of the active image memory.

If a Direct3D mode is active and image memory was nevertheless allocated, the ID will be returned. However, in Direct3D mode, the image will not be copied automatically to this image memory.

Parameter

s32MemId/ptr: Returns the image memory ID