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uEye .NET Manual 4.97

The Preset class provides methods for setting a predefined LUT.

Methods

Method

Description

Astro1

Predefined LUT, false-color display of the image

DigitalGain2x

Predefined LUT, digital brightness correction of the image

DigitalGain4x

Predefined LUT, digital brightness correction of the image

DigitalGain8x

Predefined LUT, digital brightness correction of the image

Glow1

Predefined LUT, false-color display of the image

Glow2

Predefined LUT, false-color display of the image

Hot

Predefined LUT, false-color display of the image

Identity

Predefined LUT, linear LUT, no image modifications

Map1

Predefined LUT, false-color display of the image

Negativ

Predefined LUT, inverts the image

OnlyBlue

Predefined LUT, shows only the blue channel of the image

OnlyGreen

Predefined LUT, shows only the green channel of the image

OnlyRed

Predefined LUT, shows only the red channel of the image

Rainbow1

Predefined LUT, false-color display of the image

Sepic

Predefined LUT, uses sepia toning for coloring the image