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uEye .NET Manual 4.97

Class

uEye.Lut

Accessible

Camera.Lut.GetState

Syntax

uEye.Lut.GetState(out uEye.Defines.LutState state)

Description

Returns the current state of the LUT.

Parameter

state

uEye.Defines.LutState.HardwareGamma: Gamma is calculated in hardware

uEye.Defines.LutState.HardwareLut: LUT is calculated in hardware

uEye.Defines.LutState.HardwareLutAndGamma: LUT and gamma are calculated in hardware

uEye.Defines.LutState.SoftwareGamma: Gamma is calculated in software

uEye.Defines.LutState.SoftwareLut: LUT is calculated in software

uEye.Defines.LutState.SoftwareLutAndGamma: LUT and gamma are calculated in software

uEye.Defines.LutState.Inactive: LUT is inactive (No gamma and no LUT is set)

uEye.Defines.LutState.NotSupported: LUT is not supported with the current settings