Please enable JavaScript to view this site.

uEye .NET Manual 4.97

Class

uEye.Image

Accessible

Camera.Image.Load

Syntax

uEye.Image.Load(string strFilename)

uEye.Image.Load(string strFilename, out int s32MemID)

Description

Loads an image file. The image must be BMP, JPEG or PNG format. The image is loaded into the active image memory or in a newly allocated image memory.

Parameter

strFilename

Name of the file to be loaded (Unicode).

If NULL is passed, the "Open file" dialog opens.

s32MemID

The image is loaded into a new allocated image memory. This memory must be released using Free().