Class
Accessible
Camera.Image.Load
Syntax
uEye.Image.Load(string strFilename)
uEye.Image.Load(string strFilename, out int s32MemID)
Description
Loads an image file. The image must be BMP, JPEG or PNG format. The image is loaded into the active image memory or in a newly allocated image memory.
Parameter
strFilename |
Name of the file to be loaded (Unicode). If NULL is passed, the "Open file" dialog opens. |
s32MemID |
The image is loaded into a new allocated image memory. This memory must be released using Free(). |