Class
Accessible
Camera.DirectRenderer.Overlay.GetKeyColor
Syntax
uEye.DirectRendererOverlay.GetKeyColor(out int s32Red, out int s32Green, out int s32Blue)
uEye.DirectRendererOverlay.GetKeyColor(out System.Drawing.Color color)
Description
Returns the RGB values of the current key color (default: black).
Parameter
s32Red |
Returns the red value |
s32Green |
Returns the green value |
s32Blue |
Returns the blue value |