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uEye .NET Manual 4.97

Class

uEye.ColorConverter

Accessible

Camera.Color.Converter.GetSupported

Syntax

uEye.ColorConverter.GetSupported(uEye.Defines.ColorMode colorMode, out uEye.Defines.ColorConvertMode convertMode)

Description

Returns for color cameras all available Bayer conversion modes for the specified color mode. The return value depends on the selected color mode.

Parameter

colorMode

Color mode for which the converter is to be returned:

•uEye.Defines.ColorMode.BGR10Packed

•uEye.Defines.ColorMode.BGR10Unpacked

•uEye.Defines.ColorMode.BGR12Unpacked

•uEye.Defines.ColorMode.BGR565Packed

•uEye.Defines.ColorMode.BGR5Packed

•uEye.Defines.ColorMode.BGR8Packed

•uEye.Defines.ColorMode.BGRA12Unpacked

•uEye.Defines.ColorMode.BGRA8Packed

•uEye.Defines.ColorMode.BGRY8Packed

•uEye.Defines.ColorMode.CBYCRYPacked

•uEye.Defines.ColorMode.Jpeg

•uEye.Defines.ColorMode.Mono12

•uEye.Defines.ColorMode.Mono16

•uEye.Defines.ColorMode.Mono8

•uEye.Defines.ColorMode.RGB10Packed

•uEye.Defines.ColorMode.RGB10Unpacked

•uEye.Defines.ColorMode.RGB12Unpacked

•uEye.Defines.ColorMode.RGB8Packed

•uEye.Defines.ColorMode.RGB8Planar

•uEye.Defines.ColorMode.RGBA12Unpacked

•uEye.Defines.ColorMode.RGBA8Packed

•uEye.Defines.ColorMode.RGBY8Packed

•uEye.Defines.ColorMode.SensorRaw12

•uEye.Defines.ColorMode.SensorRaw16

•uEye.Defines.ColorMode.SensorRaw8

•uEye.Defines.ColorMode.UYVYBayerPacked

•uEye.Defines.ColorMode.UYVYMonoPacked

•uEye.Defines.ColorMode.UYVYPacked

•uEye.Defines.ColorMode.PreferPackedSourceFormat

For more Information, see also the Appendix "Color and memory formats" in the uEye manual.

convertMode

All converters supported for this color mode. Possible converters are:

•uEye.Defines.ColorConvertMode.None: No conversion

•uEye.Defines.ColorConvertMode.Software: Only for monochrome cameras, if you want to add a gamma

•uEye.Defines.ColorConvertMode.Software3X3: Software conversion using the standard filter mask (default)

•uEye.Defines.ColorConvertMode.Software5X5: Software conversion using a large filter mask

•uEye.Defines.ColorConvertMode.Hardware3X3: Hardware conversion using the standard filter mask (USB 3 uEye CP/LE/ML)

•uEye.Defines.ColorConvertMode.OpenCL3X3: Software conversion using the standard filter mask, but conversion is done on the graphic board

•uEye.Defines.ColorConvertMode.OpenCL5X5: Software conversion using the standard filter mask, but conversion is done on the graphic board

•uEye.Defines.ColorConvertMode.Jpeg: JPEG compression, only for USB uEye XS