To include the uEyeDotNET.dll the LabVIEW functions for .NET are used. Open in the functions palette the "Connectivity" area where you find the functions for .NET. Here, you can instantiate a .NET class and call their methods. Via uEyeDotNet.dll you can access all classes and methods of the uEye .NET interface. The uEye .NET interface is described in a separate manual.
Fig. 2: Functions palette
It is important that you call the "Close Reference" function after using the reference of a property node because otherwise a memory leak arises. A VI or .NET object is loaded into memory whenever you create a reference to it. The VI or .NET object stays in memory until you close the reference and the VI or .NET object is not used by any other VI. ![]() |
Additional special VIs are available which are located in the function palette under "Own libraries->uEye":
The descriptions of the uEye VIs are structured as follows:
1.Description
Description of the VI
2.Parameters
Description of the inputs and outputs
3.VI
Image of the VI with all inputs and outputs