Generates an internal hardware trigger. TriggerSource must be set to "Line0".
TriggerHardware forces a software-controlled image capture while image acquisition runs with an external trigger source.
Name |
TriggerHardware[TriggerSelector] |
Category |
|
Interface |
Command |
Access |
Write |
Unit |
- |
Visibility |
Beginner |
Values |
- |
Standard |
IDS |
Availability uEye+ |
- |
Availability uEye |
|
Code example
C++
// Execute TriggerHardware
nodeMapRemoteDevice->FindNode<peak::core::nodes::CommandNode>("TriggerHardware")->Execute();
// Check if the command has finished before you continue (optional)
nodeMapRemoteDevice->FindNode<peak::core::nodes::CommandNode>("TriggerHardware")->WaitUntilDone();
C#
// Execute TriggerHardware
nodeMapRemoteDevice.FindNode<peak.core.nodes.CommandNode>("TriggerHardware").Execute();
// Check if the command has finished before you continue (optional)
nodeMapRemoteDevice.FindNode<peak.core.nodes.CommandNode>("TriggerHardware").WaitUntilDone();
Python
# Execute TriggerHardware
nodeMapRemoteDevice.FindNode("TriggerHardware").Execute()
# Check if the command has finished before you continue (optional)
nodeMapRemoteDevice.FindNode("TriggerHardware").WaitUntilDone()