Path to the ini file containing the parameter set of the uEye camera to be loaded or saved. The path to the ini file must be specified as a Unicode string. It can be specified both relatively and absolutely.
Name |
UEyeParametersetPath |
Category |
|
Interface |
String |
Access |
Read/Write |
Unit |
- |
Visibility |
Beginner |
Values |
- |
Standard |
IDS |
Availability uEye+ |
- |
Availability uEye |
|
Code example
C++
// Determine the current UEyeParametersetPath
std::string value = nodeMapRemoteDevice->FindNode<peak::core::nodes::StringNode>("UEyeParametersetPath")->Value();
// Set UEyeParametersetPath to "C:/settings/MyCamera"
nodeMapRemoteDevice->FindNode<peak::core::nodes::StringNode>("UEyeParametersetPath")->SetValue("C:/settings/MyCamera");
C#
// Determine the current UEyeParametersetPath
string value = nodeMapRemoteDevice.FindNode<peak.core.nodes.StringNode>("UEyeParametersetPath").Value();
// Set UEyeParametersetPath to "C:/settings/MyCamera"
nodeMapRemoteDevice.FindNode<peak.core.nodes.StringNode>("UEyeParametersetPath").SetValue("C:/settings/MyCamera");
Python
# Determine the current UEyeParametersetPath (str)
value = nodeMapRemoteDevice.FindNode("UEyeParametersetPath").Value()
# Set UEyeParametersetPath to "C:/settings/MyCamera" (str)
nodeMapRemoteDevice.FindNode("UEyeParametersetPath").SetValue("C:/settings/MyCamera")