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IDS peak 2.15.0 / uEye+ firmware 3.54

Returns the shutter mode of the camera.

Name

SensorShutterMode

Category

ImageFormatControl

Interface

Enumeration

Access

Read(/Write)

Unit

-

Visibility

Guru

Values

Global
Rolling
GlobalReset

Standard

SFNC

Availability uEye+

icon-gev icon-u3v

Availability uEye

-

Values description

Global: The shutter opens and closes at the same time for all pixels. All pixels have the same exposure time and the exposure of all pixels starts simultaneously.

Rolling: The shutter opens and closes sequentially for the pixel lines. All pixels have the same exposure time but the exposure of the pixel lines starts sequentially.

GlobalReset: The shutter opens at the same time for all pixels but ends in a sequential manner. The exposure of all pixels starts simultaneously but each pixel line has a different exposure time.

hint_info

Note for U3-368x, U3-388x, and GV-588x

You can change the shutter mode (SensorShutterMode) of the camera to "GlobalReset". However, you must first enable the "ExposureStart" trigger (TriggerSelector / TriggerMode) because the GlobalReset function requires the use of an external flash.

Code example

C++

// Determine the current entry of SensorShutterMode
std::string value = nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("SensorShutterMode")->CurrentEntry()->SymbolicValue();
// Get a list of all available entries of SensorShutterMode
auto allEntries = nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("SensorShutterMode")->Entries();
std::vector<std::shared_ptr<peak::core::nodes::EnumerationEntryNode>> availableEntries;
for(const auto & entry : allEntries)
{
  if ((entry->AccessStatus()!=peak::core::nodes::NodeAccessStatus::NotAvailable)
          && (entry->AccessStatus()!=peak::core::nodes::NodeAccessStatus::NotImplemented))
  {
      availableEntries.emplace_back(entry);
  }
}

C#

// Determine the current entry of SensorShutterMode
string value = nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("SensorShutterMode").CurrentEntry().SymbolicValue();
// Get a list of all available entries of SensorShutterMode
allEntries = nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("SensorShutterMode").Entries();
List<string> availableEntries = new List<string>();
for(int i = 0; i < allEntries.Count(); ++i)
{
  if ((allEntries[i].AccessStatus() != peak.core.nodes.NodeAccessStatus.NotAvailable)
          && (allEntries[i].AccessStatus() != peak.core.nodes.NodeAccessStatus.NotImplemented))
  {
      availableEntries.Add(allEntries[i].SymbolicValue());
  }
}

Python

# Determine the current entry of SensorShutterMode (str)
value = nodeMapRemoteDevice.FindNode("SensorShutterMode").CurrentEntry().SymbolicValue()
# Get a list of all available entries of SensorShutterMode
allEntries = nodeMapRemoteDevice.FindNode("SensorShutterMode").Entries()
availableEntries = []
for entry in allEntries:
  if (entry.AccessStatus() != ids_peak.NodeAccessStatus_NotAvailable
          and entry.AccessStatus() != ids_peak.NodeAccessStatus_NotImplemented):
      availableEntries.append(entry.SymbolicValue())